Wormhole Articuno
137 encounters
3DS Support - Part 2
After running Bishaan for some time it was clear that a couple of issues remained.
Firstly, even after stopping the heartbeat packet there were some crashes still. However, the frequency of crashing was greatly reduced and so was at an acceptable level.
Secondly, and slightly more significant was the couple of times that a shiny appeared and the bot happily reset over it.
Rather than trying to detect the shiny star, the logic was updated to use a timer from the start of an encounter until the controls on the bottom screen of the 3DS.
3DS Support
With the basic logic in place it was possible to extend the program to support the 3DS as well as the DS-Lite, this would enable support for more games beyond those on the Game Boy Advance and Nintendo DS.
Implementing configurations Previously, Shaoooh had only supported video capture via a capture card using Video4Linux and control via the Raspberry Pi Pico controller wired to the DS-Lite. In order to support different setups, configurations were added which could control how the video capture and control were performed, keeping the same logic for performing shiny hunts.
Three Segment Dunsparce
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